Category Archives: Announcements

FenixFire_Website_Blog Img_Architect Update

The Architect Update Is Now Available

Announcements, News | Aug 30 2017 | By

Building Our Future One Custom Wall At A Time

The tortoise and the hare. It’s a classic fable where (spoiler alert) the tortoise wins because of his perseverance and the hare loses because he is foolish enough to think that his speed will win the race. We want to be the tortoise. Why? Because in the end, he wins.

Our updates might not seem fast and furious, but they are carefully crafted, painstakingly tested and strategically released. The Architect Update is robust and in fact our biggest update yet, which includes:

    • New base defenses and utilities
    • Stackable habitat structures
    • Improved starting equipment
    • Newly added weapon: Bolt Rifle
    • Batch crafting and auto mining
    • Rebalanced skill trees
    • New gameplay sliders
    • Creative Mode

We hope that everyone enjoys playing it as much as we enjoyed creating it.

FenixFire_Website_Blog Img_Proteus II

Proteus II Unearthed Update is LIVE

Announcements, News | Apr 28 2017 | By

Who’s The Boss?

We just released an update with some huge changes and improvements, including a redesigned Proteus II, dungeons, and boss creatures, oh my!

While we really wanted to include the space station, it was imperative that a focus on early game and improving the player’s initial experience took priority. If you try to please everyone, you will end up pleasing nobody.

We have so many great things ahead of us still and we are excited for the road ahead. In the meantime, go forth and conquer. But watch your back…those boss creatures are wicked.

FenixFire_Website_Blog Img_PAX

Fenix Fire At PAX East

Announcements, Events | Apr 12 2017 | By

We’ll Never Fuggettaboutit

We survived PAX. And more important without even coming down with the PAX pox.

We see PAX and other community driven expos as our chance to show even more people exactly what Fenix Fire is made of. We’re sure you all understand that. But one thing not many understand is that shows like PAX require a lot of preparation. And then  there is also the unknown to consider. Will the game be well received? Will there be surprise technical issues or other unavoidable bumps in the road and if so, how will we traverse them? Much like a suit breech or unexpected visit from the sand worm, this is all part of the journey.  

Following the beaten path will only get you so far in life. Sometimes, you must take a risk and blaze your own trail, sand worms and all.

FenixFire_Website_Blog Img_GDC

Fenix Fire Heads To GDC

Announcements, Events | Mar 25 2017 | By

Blazing A Trail

We recently took Osiris: New Dawn to GDC. The experience was amazing. It was an honor to be showcased at the Unity booth as part of “Made With Unity”. We had a great time meeting and talking with other game developers and look forward to the next event!

FenixFire_Website_Blog Img_Dawn of Aziel

Dawn of Aziel Update is Live

Announcements, News | Dec 20 2016 | By

The Cold Never Bothered Us Anyway

We created a planet. How many people could make that claim? That planet is Aziel — a frozen world full of equal parts mystery and danger.

Additionally, we updated the game with tons of new equipment and items including craftable melee weapons, a heavy assault rifle, placeable landmines, new outdoor utilities (the chemstation and 3D printer), solar panel arrays, and the long-awaited mech.

Check out the newest creation. She’s…erm it’s…a beaut, if we do say so ourselves.

FenixFire_Website_Blog Img_Top Seller

Osiris: New Dawn Hit #1 On Steam

Announcements, News | Oct 02 2016 | By

Firing On All Cylinders

Osiris hit number 1 on Steam in its first week. For me, that’s still a surreal sentence to write. But let me type it again: Osiris hit number 1 on Steam.

As soon as I heard the news, I texted Manny, who had gone home to take a long overdue and well deserved shower, to let him know. He was in disbelief as well. We took a minute to revel in the moment and then it was back to work.

Because, this is only the beginning, as a  game is only as strong as its most recent update, right?

FenixFire_Website_Blog Img_Osirs_NewDawn_Launches

Osiris: New Dawn Launches on EarlyAccess

Announcements, News | Sep 28 2016 | By

We Have Lift Off!

Today we officially launched Osiris: New Dawn. What a strange combination of relief, pride, worry and joy.

The anticipation and exhaustion have been at a crescendo for the past few months, reaching a fever pitch last night. Manny and I had just spent the whole weekend doing last minute tasks without a wink of sleep.

However, the fear of the unknown has been somewhat offset by the fact that the game has already won awards at PAX West for Best Survival Game and Best Indie MMO from reputable industry media outlets. It looks like we will, in fact, survive this crazy journey and have some fun along the way, because this game is (dare we say) pretty amazing.

Here’s to lifting off and journeying to new horizons.