I met Brendan Iribe in January 2013, shortly after Oculus won their Kickstarter campaign, to discuss building a special environment for Oculus. They had a good sized office, filled with boxes and parts everywhere. It looked like they just moved in but were too busy working to make it any tidier. There was a station where a couple of guys were fabricating new prototype sets to test, which were largely taped together with black tape. Even though these prototypes were make-shifted together, the headsets still looked really well made, although with a homebrew feel. There was also a table that had a graveyard of old VR headsets and helmets, which was really nostalgic and cool.
All posts by Brian
So a long time ago, after we finished and launched Roboto, Anna and I were thinking about what to do next. Our game was in the top of the App Store charts and we were on cloud nine, loving every minute of how mobile was drastically changing the game industry. During that month we went off and developed a handful of prototypes of possible follow-up games to our debut hit. One of these prototypes went on to become Gates Of Osiris.
It’s been a crazy year for us so far, and I can’t believe it’s already half over! We started out this year with this new website as a way to better connect with our fans, and it has actually been doing a pretty good job of that. You have been commenting in the forums and on our blog posts, which is really cool for us to see. Thanks for reaching out. Anyway, I want to give you a run down of what we’ve been up to and where we’re going. Read More
Way back in January of this year OculusVR asked us to help them create a new virtual environment for their amazing new hardware device, the Oculus Rift. After meeting the crew at the Oculus office we thought it would be great to create a bright, colorful, and Read More
Fenix Fire is proud to announce a new type of brawler for the Ouya game console titled Operation Giant. We’ve only been working on the project for just a few days, and generally don’t announce something so soon, but Operation Giant is different. This game is our official contest submission to the CREATE Game Jam for the Ouya Game Console. If we Read More
Happy New Year everyone! We can’t think of a better way to bring in 2013 then with our own Ouya dev kit, which we’re happy to announce has just arrived, and it looks good.
When we first caught wind of the Kickstarter campaign about a company attempting to make a new kind of game console, we instantly fell out of our chairs from the pure Read More
Hey gang, it’s been a long time – too long – since our last post here but rest assured we have not been slacking off. In fact, we’ve been busier than ever and for the first time in months we finally have a chance to come up for air and fill you all in. Without further Read More